Abstract
The room of causality is an interactive installation with a “game room” dynamic. using perceptual intricacies of the brain to dislocate the sense of linear causality. On stepping in, a narration will introduce the visitor to the new world where our prediction of patterns and the sense of sequential order are no longer valid – ever growing fractals, pendulums recreating infinite shapes or backward-flowing water – all assist in making the visitor question her sensorium (and sense) and realize the flexibility of reality.